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Description
Performs multiple smart duplication operations in a single batch. This tool allows you to duplicate several different objects simultaneously, each with their own duplication count and options.
Parameters
Array of duplication operations to perform. Each operation follows the same schema as smart_duplicate . Show Duplication Operation Schema
Path to the instance to duplicate
Number of duplicates to create
Optional configuration (same as smart_duplicate options) Name pattern with {n} placeholder
X, Y, Z offset per duplicate
X, Y, Z rotation offset per duplicate
X, Y, Z scale multiplier per duplicate
Property name to array of values
Different parent for each duplicate
Example
{
"duplications" : [
{
"instancePath" : "game.Workspace.Obby.Level_01.Platform_01" ,
"count" : 5 ,
"options" : {
"namePattern" : "Platform_{n}" ,
"positionOffset" : [ 0 , 0 , -15 ],
"propertyVariations" : {
"BrickColor" : [ "Bright red" , "Bright blue" ]
}
}
},
{
"instancePath" : "game.Workspace.Obby.Level_01.KillBrick_01" ,
"count" : 3 ,
"options" : {
"namePattern" : "KillBrick_{n}" ,
"positionOffset" : [ 0 , 0 , -20 ]
}
},
{
"instancePath" : "game.Workspace.Templates.Checkpoint" ,
"count" : 4 ,
"options" : {
"namePattern" : "Checkpoint{n}" ,
"targetParents" : [
"game.Workspace.Obby.Level_01" ,
"game.Workspace.Obby.Level_02" ,
"game.Workspace.Obby.Level_03" ,
"game.Workspace.Obby.Level_04"
]
}
}
]
}
Use Cases
Building multiple level sections simultaneously
Creating parallel obstacle courses
Duplicating different object types across multiple levels
Batch creating game elements with different configurations
Automating complex level generation workflows
Creating multiple patterns at once (platforms, obstacles, decorations)
This tool is optimized for batch operations. Using mass_duplicate to perform 10 duplication operations is significantly faster than making 10 separate smart_duplicate calls.
Example Use Case: Building Multiple Levels
Create platforms, obstacles, and checkpoints for 3 levels simultaneously:
{
"duplications" : [
{
"instancePath" : "game.Workspace.Templates.MainPlatform" ,
"count" : 10 ,
"options" : {
"namePattern" : "Platform{n}" ,
"positionOffset" : [ 0 , 0 , -15 ]
}
},
{
"instancePath" : "game.Workspace.Templates.MovingObstacle" ,
"count" : 5 ,
"options" : {
"namePattern" : "Obstacle{n}" ,
"positionOffset" : [ 0 , 0 , -30 ]
}
},
{
"instancePath" : "game.Workspace.Templates.Checkpoint" ,
"count" : 3 ,
"options" : {
"namePattern" : "CP{n}" ,
"positionOffset" : [ 0 , 0 , -50 ]
}
}
]
}